JAM rules for Soccer - Indoor Turf 6's


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Soccer Indoor Turf 6’s

Any issue that arises that is not covered in the league rules should be settled by the two team captains. The issue should then be brought to the attention of JAM so information can be added to the league rules. 
This rulebook will cover Mixed Soccer, Men’s Soccer, Women’s Soccer, and Open 6’s programs. 

 

JAM is for Everyone – Inclusion Statement

Our program offerings are designed to be inclusive for all members of the JAM community. Our goal is to create a welcoming gender policy that uplifts and supports each player where they are at. To ensure we can offer something for everyone, our programs may be offered in the following formats: Mixed-Gender, Women's, Men's, and Open.

Many of our league rules specify gender-based roster requirements, the goal of which is to ensure that each player has an equal opportunity to be included in gameplay.

Everyone participating in a JAM program is welcome to compete based on their gender identity and gender expression; regardless of their gender assigned at birth. Members whose gender identity does not align with the binary man/woman construct are welcome to play in all our mixed-gender and open programs.

Nonbinary, trans, genderqueer, and all other players who identify as a gender minority can count towards the roster minimums for either men or women in our mixed-gender leagues.

 

Game Time

All Indoor Soccer games are approximately 55 minutes in length, consisting of 2 25-minute halves. Please arrive early to ensure you get the full use of your allotted field time. Regardless of when your game begins your game will always end on time to allow the succeeding games to begin at their scheduled time.

Time Keeping: The clock inside the sports bubble (if applicable) will be the official game clock. If playing without an official game clock, the JAM Ambassador on site will be keeping track of time and will determine the end of your game. In this instance, you will receive a warning indicating the final five (5) minutes remaining in your game and a final signal for the end of your game. Once the final signal occurs your game is over.

Halftimes: There is a scheduled 5-minute stoppage for halftime, unless requested by one of the team to pass on the stoppage of play.

Switching Sides: If one side of the field has a potential advantage, teams should agree BEFORE the game that they will be switching sides at approximately the mid-point of the game (and agree on the time to switch). A captain that requests a switch pre-game MUST be accommodated.

Timeouts: Teams may call a one (1) minute time-out if needed, except in the final 10 minutes of play.

 

Players

There are 6 players on the field at one time, including the goalie. 

Roster NumbersEach team must have a minimum of two (2) men or gender minority players and two (2) women or gender minority players on the field at once. This includes any position on the field, including the goalie.

Defaults: A default will occur if any team cannot field a squad by 10 minutes past the official start time. For Mixed-Gender Leagues, a team can play with a minimum of 5 people, as long as roster minimums are met.

Exceptions: Captains may agree to waive the rules regarding roster requirements, but this should be decided before the game starts. IF IT IS AGREED THAT THE GAME COUNTS, IT COUNTS!

 

Playing Area

The on-site JAM Ambassador will ensure your field is set-up for each game and will ensure the net is set up in the proper position. Please speak with the JAM Ambassador if anything needs to be adjusted regarding the field.

Most turf fields have lines to indicate the sidelines and goal lines. If you are playing at a venue without the lines on the turf, the Ambassador will set up pylons to indicate the sidelines and end lines. Please speak with the Ambassador if anything needs to be adjusted regarding the field set-up.

 

Equipment/Set Up

Team captains are responsible for bringing the provided Wilson soccer ball to all their game sites.

 

Uniforms

Teams are required to bring both light and coloured shirts to every game. Team colours are posted on the JAM website in your schedule. If two teams have the same colour the team captains should contact each other to ensure that each team knows what colour to wear.

Defaults: There is no default for players that don’t wear the right colour. However, that player must do everything they can to ensure it’s not confusing for the opposition. Whether this means wearing a pinny, a hat, a teammate’s shirt, etc. Under no circumstances can a player purposely deceive the opposition.

 
Officiating

 

General Rules:

In general, standard soccer rules apply to all JAM games. Notable exceptions are listed below:

 

Fouls

The following acts during gameplay will result in a foul.

 

Sliding:

Even if contact is made with the ball first, sliding (whether on defence to stop an attacker or on offence to strike the ball) is not allowed under ANY circumstances.  Exception: goalies can slide to make a save or block a loose ball. This can only be done within the goalie crease area and should be done with the safety of all players in mind.

 

Scoring:

To score a goal, the ENTIRE ball must pass over the goal line and into the net. If a discrepancy arises as to whether the ball was in or not, the person deemed to have the "best perspective" will ultimately make the call. Please remember that you are playing in a self-officiated, Mixed-Gender, social league, so any arguments or disputes should be kept to a minimum.

 

Off-sides:

There are NO off-sides. However, a strategy of consistently "cherry-picking" is considered to be unsportsmanlike.

 

Goalies:

 
Playoffs Eligibility and Tiebreak

All Teams get two playoff games regardless of their regular season standings or the outcome of their first playoff game.

The top four teams play for the league championship and the remaining teams play for the final standings.

There must be a winner in a playoff match. In the event that the match ends in a tie, teams will partake in the following tiebreaker until a winner is determined:

In the playoffs, a game that is tied at the end of regulation time is decided by a shoot-out; three players on each team (minimum of 1 man or gender minority and 1 woman or gender minority) take one shot at a distance of eight paces. Anyone can shoot, including the goalie. The goalie that finished the game remains the goalie for the shoot-out. After three shots, if still tied, teams continue taking single shots with the SAME players until one team has scored (and the other team does not). The order of shooters must be maintained. Please note that playoff games should only be 50 minutes in length in anticipation of needing the extra time to settle a tie.

 
Game Scores

Both Team Captains should confirm the score with the JAM Ambassador throughout the game and after the game to ensure an accurate final score.

Posted scores are capped at a 10-point differential

 

Rough Play

Any rough or physical play will result in immediate expulsion from further league play and may result in a lifetime league expulsion. Please see the JAM General Policy for our official guidelines on this subject. It is recognized that incidental contact between players is inevitable; however, all players should go out of their way to avoid creating an unsafe play.  This rule supersedes all others. 

Please note that on-site staff members have full autonomy when supervising games. Games may be stopped entirely; players may be asked to leave the playing area or be removed from the game entirely under their discretion.

 

Alcohol

There are absolutely no alcoholic beverages permitted at JAM venues. Any offenders will be asked to leave the league without refund. No exceptions.